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Index ¶
Constants ¶
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Variables ¶
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Functions ¶
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Types ¶
type Character ¶
type Character struct {
Name string `json:"CharacterName"`
Slot int `json:"ChrSlot"`
XP uint64 `json:"XP"`
XP_Debt uint64 `json:"XP_Debt"`
IsDead bool `json:"IsDead"`
IsAbandoned bool `json:"IsAbandoned"`
LastProspectId string `json:"LastProspectId"`
Location string `json:"Location"`
UnlockedFlags []int `json:"UnlockedFlags"`
MetaResources []shared.MetaResources `json:"MetaResources"`
Cosmetic Cosmetics `json:"Cosmetic"`
Talents []shared.Talents `json:"Talents"`
TimeLastPlayed uint64 `json:"TimeLastPlayed"`
}
Character data
type CharacterData ¶
// characterData struct
func NewCharacterData ¶
func NewCharacterData() (*CharacterData, error)
NewCharacterData creates a new CharacterData struct
func (*CharacterData) Read ¶
func (C *CharacterData) Read() error
Read attempts to find and read the CharacterData
func (*CharacterData) ReadF ¶ added in v0.1.1
func (C *CharacterData) ReadF(file io.Reader) error
Read reads the CharacterData from an io.Reader
func (*CharacterData) Write ¶
func (C *CharacterData) Write() error
Write writes the ProfileData to a file
type Cosmetics ¶
type Cosmetics struct {
CustomizationHead int64 `json:"Customization_Head"`
CustomizationHair int64 `json:"Customization_Hair"`
CustomizationHairColor int64 `json:"Customization_HairColor"`
CustomizationBody int64 `json:"Customization_Body"`
CustomizationBodyColor int64 `json:"Customization_BodyColor"`
CustomizationSkinTone int64 `json:"Customization_SkinTone"`
CustomizationHeadTattoo int64 `json:"Customization_HeadTattoo"`
CustomizationHeadScar int64 `json:"Customization_HeadScar"`
CustomizationHeadFacialHair int64 `json:"Customization_HeadFacialHair"`
CustomizationCapLogo int64 `json:"Customization_CapLogo"`
IsMale bool `json:"IsMale"`
CustomizationVoice int64 `json:"Customization_Voice"`
CustomizationEyeColor int64 `json:"Customization_EyeColor"`
}
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