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Index ¶
Constants ¶
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Variables ¶
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Functions ¶
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Types ¶
type NoiseModel ¶
type NoiseModel struct {
Enabled bool `json:"enabled"`
Type string `json:"type"` // "ideal", "depolarizing", "amplitude_damping"
SingleQubitError float64 `json:"single_qubit_error"`
TwoQubitError float64 `json:"two_qubit_error"`
MeasurementError float64 `json:"measurement_error"`
T1 float64 `json:"t1"` // Relaxation time (μs)
T2 float64 `json:"t2"` // Dephasing time (μs)
CustomErrors map[string]float64 `json:"custom_errors,omitempty"`
}
NoiseModel represents quantum noise
type QuantumSimulator ¶
type QuantumSimulator struct {
// contains filtered or unexported fields
}
QuantumSimulator simulates quantum circuits
func NewQuantumSimulator ¶
func NewQuantumSimulator(simType SimulatorType, maxQubits int, useGPU bool) *QuantumSimulator
NewQuantumSimulator creates a new quantum simulator
func (*QuantumSimulator) GetMetrics ¶
func (qs *QuantumSimulator) GetMetrics() *SimulatorMetrics
GetMetrics returns simulator metrics
func (*QuantumSimulator) SetNoiseModel ¶
func (qs *QuantumSimulator) SetNoiseModel(model *NoiseModel)
SetNoiseModel sets the noise model
func (*QuantumSimulator) Simulate ¶
func (qs *QuantumSimulator) Simulate(ctx context.Context, circuit *compiler.Circuit, shots int) (*SimulationResult, error)
Simulate simulates a quantum circuit
type QuantumState ¶
type QuantumState struct {
Amplitudes []complex128 `json:"-"` // State vector
DensityMatrix [][]complex128 `json:"-"` // Density matrix
NumQubits int `json:"num_qubits"`
Type SimulatorType `json:"type"`
Metadata map[string]interface{} `json:"metadata"`
}
QuantumState represents a quantum state
type SimulationResult ¶
type SimulationResult struct {
Counts map[string]int `json:"counts"`
Probabilities map[string]float64 `json:"probabilities"`
StateVector []complex128 `json:"-"`
ExpectationValue float64 `json:"expectation_value,omitempty"`
Fidelity float64 `json:"fidelity"`
CircuitDepth int `json:"circuit_depth"`
Shots int `json:"shots"`
Metadata map[string]interface{} `json:"metadata"`
}
SimulationResult represents simulation output
type SimulatorMetrics ¶
type SimulatorMetrics struct {
TotalSimulations int64 `json:"total_simulations"`
SuccessfulSims int64 `json:"successful_sims"`
FailedSims int64 `json:"failed_sims"`
AverageSimTime float64 `json:"average_sim_time_ms"`
MaxQubitsSimulated int `json:"max_qubits_simulated"`
GPUAccelerated bool `json:"gpu_accelerated"`
CacheHitRate float64 `json:"cache_hit_rate"`
}
SimulatorMetrics tracks simulator performance
type SimulatorType ¶
type SimulatorType string
SimulatorType defines the simulation method
const ( SimTypeStateVector SimulatorType = "state_vector" // Full state vector SimTypeDensityMatrix SimulatorType = "density_matrix" // Density matrix (noisy) SimTypeMPS SimulatorType = "mps" // Matrix Product State SimTypeCliffordT SimulatorType = "clifford_t" // Clifford+T simulation )
type StateCache ¶
type StateCache struct {
// contains filtered or unexported fields
}
StateCache caches quantum states
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