Documentation
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Index ¶
Constants ¶
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Variables ¶
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Functions ¶
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Types ¶
type Battle ¶
type Battle struct {
Player data.Character
Monster data.Character
BattleText []string
State BattleState
Winner string
}
func (*Battle) BattleTurn ¶
func (*Battle) GetBattleData ¶
func (b *Battle) GetBattleData() BattleData
type BattleData ¶
type ConditionCheck ¶
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